Shattered Pixel Dungeon/Huntress (2024)

Shattered Pixel Dungeon/Huntress (1)

The Huntress is a hero focused on ranged attacks, missile weapons, and interacting with the environment. She can attack enemies from a distance with her Spirit bow, which isn't limited by durability or energy. After beating the second boss, she can become the Sniper who can perform special follow-up attacks with her bow after using a missile weapon or the Warden, who gains additional benefits from interacting with grass and seeds.

The hero is unlocked by hitting 10 enemies with the help of thrown weapons in a single run.

Contents

  • 1 Characteristics
    • 1.1 Generic talents
    • 1.2 Tier 1
    • 1.3 Tier 2
    • 1.4 Tier 3
    • 1.5 Tier 4
  • 2 Subclasses
    • 2.1 Sniper
      • 2.1.1 Subclass talents
    • 2.2 Warden
      • 2.2.1 Subclass talents
  • 3 Class armor abilities
    • 3.1 Spectral Blades
      • 3.1.1 Ability talents
    • 3.2 Nature's Power
      • 3.2.1 Ability talents
    • 3.3 Spirit Hawk
      • 3.3.1 Ability talents

Characteristics[]

Huntress's unique item is her Spirit Bow.

Shattered Pixel Dungeon/Huntress (2)

Spirit Bow
A bow made of out ancient magical wood. The bow's string and etchings glow with a pale blue light. When the string is pulled this bow will conjure a magical arrow which can be fired at an enemy.

The bow cannot be directly upgraded, but will instead steadily grow stronger as you level up. At your current level, arrows shot from the bow will deal 1-6 damage and require 10 strength to use properly.

The Spirit Bow serves as Huntress's limitless source of ranged damage, allowing her to keep using ranged attacks as long as she can maintain her distance from enemies. It cannot be equipped, it's used from inventory just like missile weapons, although it doesn't fit into the magical holster.

The Spirit Bow cannot be upgraded by the player. Instead, its level scales with the Huntress's current experience level, gaining an upgrade every five levels (thus peaking at +6 at level 30). That said, the damage takes into account fractional levels, so if a player is level 3, the bow will do 1-7 damage instead of 1-6. Reaching level 10 will cause the bow damage to increase to 2-8.

The bow, however, can be enchanted or cursed. As it cannot be upgraded with a scroll, it never loses an enchantment unless it's overwritten by a different one. It also benefits from the Ring of Sharpshooting, the Ring of Furor and the Ring of Arcana as expected.

Additionally, the Huntress only furrows tall grass when walking through instead of trampling it. This lets her use grass as cover much more effectively. She also automatically identifies potion of mind vision and scroll of lullaby.

Generic talents[]

Tier 1[]

Nature's Bounty

Shattered Pixel Dungeon/Huntress (3)

Nature's Bounty
+1: The Huntress can find 4 berries hidden in tall grass as she explores the earlier stages of the dungeon.+2: The Huntress can find 6 berries hidden in tall grass as she explores the earlier stages of the dungeon.

Survivalist's Intuition

Shattered Pixel Dungeon/Huntress (4)

Survivalist's Intuition
+1: The Huntress identifies all equipment 1.75x faster.+2: The Huntress identifies all equipment 2.5x faster.

Followup Strike

Shattered Pixel Dungeon/Huntress (5)

Followup Strike
+1: When the Huntress hits an enemy with her bow or a thrown weapon, her next melee attack against that enemy deals 2 bonus damage.+2: When the Huntress hits an enemy with her bow or a thrown weapon, her next melee attack against that enemy deals 3 bonus damage.

Nature's Aid

Shattered Pixel Dungeon/Huntress (6)

Nature's Aid
+1:The Huntress gains 2 armor of barkskin for 4 turns when a plant is trampled in her vision.+2: The Huntress gains 2 armor of barkskin for 6 turns when a plant is trampled in her vision.

Tier 2[]

Invigorating Meal

Shattered Pixel Dungeon/Huntress (7)

Invigorating Meal
+1: Eating food takes the Huntress 1 turn (berries are eaten instantly) and grants her 1 turn of haste.+2: Eating food takes the Huntress 1 turn (berries are eaten instantly) and grants her 2 turn of haste.

Liquid Nature

Shattered Pixel Dungeon/Huntress (8)

Liquid Nature
+1: When the Huntress drinks or throws a potion, up to 4 grass tiles sprout in the surrounding area, and adjacent enemies are rooted for 1 turn.+2: When the Huntress drinks or throws a potion, up to 6 grass tiles sprout in the surrounding area, and adjacent enemies are rooted for 2 turn.
The amount of grass and root duration are doubled when using potions of strength, experience, mastery, or divine inspiration.

Rejuvenating Steps

Shattered Pixel Dungeon/Huntress (9)

Rejuvenating Steps
+1: When the huntress steps on short grass or embers, they spring up into tall grass which the huntress immediately furrows. This has a 10 turn cooldown.+2: When the huntress steps on short grass or embers, they spring up into tall grass which the huntress immediately furrows. This has a 5 turn cooldown.
This talent will produce furrowed grass if passive regeneration effects are disabled or the hero has not gained exp in a long time.

Heighten Senses

Shattered Pixel Dungeon/Huntress (10)

Heightened Senses
+1: The Huntress gains mind vision on any enemy within 2 tiles of her position+2: The Huntress gains mind vision on any enemy within 3 tiles of her position

Durable Projectiles

Shattered Pixel Dungeon/Huntress (11)

Durable Projectiles
+1: Thrown weapons have +50% durability when used by the Huntress.+2: Thrown weapons have +75% durability when used by the Huntress.

Tier 3[]

Point Blank

Shattered Pixel Dungeon/Huntress (12)

Point Blank
+1: When the Huntress uses a thrown weapon at melee range it has -30% accuracy, instead of -50%.+2: When the Huntress uses a thrown weapon at melee range it has -10% accuracy, instead of -50%.+3: When the Huntress uses a thrown weapon at melee range it has +10% accuracy, instead of -50%.
Note that thrown weapons always have +50% accuracy when used at a distance.

Seer Shot

Shattered Pixel Dungeon/Huntress (13)

Seer Shot
+1: When the huntress fires an arrow at the ground, it grants vision in a 3*3 area around it for 5 turns.+2: When the huntress fires an arrow at the ground, it grants vision in a 3*3 area around it for 10 turns.+3: When the huntress fires an arrow at the ground, it grants vision in a 3*3 area around it for 15 turns.
This has a 20 turn cooldown.

Tier 4[]

Heroic Energy

Shattered Pixel Dungeon/Huntress (14)

Heroic Energy
+1: The hero's armor ability has a 13% reduced charge cost.
+2: The hero's armor ability has a 24% reduced charge cost.
+3: The hero's armor ability has a 34% reduced charge cost.
+4: The hero's armor ability has a 43% reduced charge cost.

Subclasses[]

Sniper[]

The Sniper's thrown weapons and Spirit Bow will ignore armor as long as their targets are not adjacent to her. After using a thrown weapon (other than the Bow itself), she will be able to use a special move corresponding to her bow's augment.

Shattered Pixel Dungeon/Huntress (15)

Sniper's Mark
The Sniper is honed in on the target she most recently attacked. She is able to perform a special attack with her bow which will vary based on how the bow is augmented.
An unaugmented bow will fire a snapshot, which deals reduced damage but does not take any time to fire.
A bow augmented for speed will fire a volley of three arrows. Each arrow will deal reduced damage, but can still activate enchantment. This volley takes 1 turn to shoot.
A bow augmented for damage will fire a sniper shot. This shot is guaranteed to hit, deals bonus damage based on distance from the target, and takes 2 turns to fire.
MoveDamage multiplyerNotable synergies
Snapshot0.6Ranged weapons:
  • Crossbow
  • Shurikens; when using them, open up synergies with wands of:
    • Lightning
    • Frost
    • Prismatic Light
  • Tipped darts, especially Sleep and Blinding darts

Rings:

  • Sharpshooting
  • Furor
  • Accuracy

Enchants:

  • Elastic
  • Grim
  • Blazing
Volley0.5 (hits 3 times)Enchantments:
  • Grim
  • Blazing
  • Elastic
  • Unstable

Thrown weapons:

  • Shurikens

Wands:

  • Blast Wave
  • Prismatic Light

Rings:

  • Furor
  • Haste
  • Accuracy
Sniper Shot1.2×1.125distance (capping at 3)

Missile weapons:

  • Boomerangs
  • Tomahawks
  • Tridents
  • Kunai

Distance:

  • Ethereal Chains
  • Timekeeper's Hourglass
  • Ring of haste
  • Bolas

Rings:

  • Sharpshooting
  • Haste

Enchantments:

  • Kinetic
  • Grim
  • Corrupting
  • Unstable
  • Blazing

Subclass talents[]

Farsight

Shattered Pixel Dungeon/Huntress (16)

Farsight
+1: The Sniper's vision range is increased by 25%.
+2: The Sniper's vision range is increased by 50%.
+3: The Sniper's vision range is increased by 75%.

Note that Farsight still works on dark levels, or when the into the darkness challenge is active, going from 2 tiles of vision to 3 tiles with 2 points invested.

Shared Enchantments

Shattered Pixel Dungeon/Huntress (17)

Shared Enchantment
+1: Thrown weapons have a 33% chance to use the enchantment on the Sniper's bow.
+2: Thrown weapons have a 66% chance to use the enchantment on the Sniper's bow.
+3: Thrown weapons have a 100% chance to use the enchantment on the Sniper's bow.
This talent does not apply to darts shot from an enchanted crossbow, they already trigger the crossbow's enchantment.

Shared Upgrades

Shattered Pixel Dungeon/Huntress (18)

Shared Upgrades
+1: When the Sniper attacks with an upgraded thrown weapon, each level increases the duration of sniper's mark by 1 turn and the damage of her special attack by 10%
+2: When the Sniper attacks with an upgraded thrown weapon, each level increases the duration of sniper's mark by 1 turn and the damage of her special attack by 20%
+3: When the Sniper attacks with an upgraded thrown weapon, each level increases the duration of sniper's mark by 1 turn and the damage of her special attack by 30%

Warden[]

The warden has the ability to see through grass. When planting a seed, furrowed grass will erupt all around the plant, allowing her to break line of sight. If a plant has trampled by her, it has a more powerful effect and plants with which would normally be detrimental are now beneficial. For a detailed list of these effects check the page about plants or see the table below.

Warden-exclusive trample effects
PlantEffect
Furrowed grassGrants level+5 barkskin that degrades by 1 every turn.
Blindweed10 turns of invisibility. Repeated uses of blindweed will add their new invisiblity duration to the current, so if you have 4 turns of invisibility left, you will now be invisible for 14 turns.
MageroyalIn addition to regular effect, grants 10 turns of blob immunity that can stack.
EarthrootInstead of regular effect, gives (depth+5)2 barkskin that degrades over intervals of 5 turns.
FadeleafWarps Huntress to the exit of the depth above.
FirebloomIn addition to regular effect, gives 15 turns of fire imbue, granting immunity to fire and causing attacks to apply burning with a 50% chance each.
IcecapGrants 15 turns of frost imbue in addition to its regular instant freeze in a 3x3 area, giving the hero immunities to chill and freezing and causing attacks to each stack 2 turns of chilling onto targets, slowing them down.
RotberryGrants 200 turns of adreneline surge, boosting the hero's strength by 1. Rotberry is incredibly useful due to its trait of dropping itself after you trample it, giving the warden easy access to furrowed grass while also keeping her strength 1 point higher than it would be otherwise.
SorrowmossGrants 15 turns of toxic imbue, giving the hero immunities to poison and toxic gas while also causing the hero to produce toxic gas. It is very important to note that the toxic gas will still be there AFTER the effect wears off, so make sure to scram to keep the toxic gas from killing you.
StarflowerIn addition to standard effects, grants 20 turns of recharging (which cannot stack past 20). This trait alone makes the wand of regrowth have a very powerful synergy with the warden, as a single starflower will give many charges to the wand, allowing it to be zapped much more often, giving even easier access to warden effects and grass.
StormvineGrants 10 turns of levitation instead of inflicting vertigo.
SungrassGrants healing instead of herbal healing; this heals 1 HP per turn for as many turns as you have total HP. For example, a 20 health hero will get 20 turns of 1 hp healing.
SwifthistleIn addition to granting 5 turns of time bubble, grants 5 turns of haste, allowing easy kiting of enemies.

Subclass talents[]

Durable Tips

Shattered Pixel Dungeon/Huntress (19)

Durable Tips
+1: Tipped darts have 2x durability when the Warden uses them.
+2: Tipped darts have 3x durability when the Warden uses them.
+3: Tipped darts have 4x durability when the Warden uses them.

Barkskin

Shattered Pixel Dungeon/Huntress (20)

Barkskin
+1: When stepping in grass, the Warden gains barkskin equivalent to 0-50% of her level which fades every turn.
+2: When stepping in grass, the Warden gains barkskin equivalent to 0-100% of her level which fades every turn.
+3: When stepping in grass, the Warden gains barkskin equivalent to 0-150% of her level which fades every turn.

Shielding Dew

Shattered Pixel Dungeon/Huntress (21)

Shielding Dew
+1: Dewdrops can shield the Warden for up to 20% of her max HP.
+2: Dewdrops can shield the Warden for up to 40% of her max HP.
+3: Dewdrops can shield the Warden for up to 60% of her max HP.

Class armor abilities[]

Spectral Blades[]

Shattered Pixel Dungeon/Huntress (22)

Spectral Blades
The Huntress throws out a spectral blade at an enemy, which acts like a ranged strike from her melee weapon. All of the normal effects of a melee weapon will activate, including enchantments.
Charge Cost: 25

Effectively performs a ranged attack with equipped weapon. This attack can miss and uses Hero's unmodified accuracy (unless projecting blades talent is active).

Ability talents[]

Fan of Blades

Shattered Pixel Dungeon/Huntress (23)

Fan of Blades
+1: Spectral blades can hit up to 1 additional target for 50% damage. The target must be visible and within a 30 degree cone AOE.+2: Spectral blades can hit up to 2 additional targets for 50% damage. The target must be visible and within a 60 degree cone AOE.+3: Spectral blades can hit up to 3 additional targets for 50% damage. The target must be visible and within a 90 degree cone AOE.+4: Spectral blades can hit up to 4 additional targets for 50% damage. The target must be visible and within a 120 degree cone AOE.

Projecting Blades

Shattered Pixel Dungeon/Huntress (24)

Projecting Blades
+1: Spectral blades has +25% accuracy, and can penetrate up to 2 solid tiles.+2: Spectral blades has +50% accuracy, and can penetrate up to 4 solid tiles.+3: Spectral blades has +75% accuracy, and can penetrate up to 6 solid tiles.+4: Spectral blades has +100% accuracy, and can penetrate up to 8 solid tiles.

Spirit Blades

Shattered Pixel Dungeon/Huntress (25)

Spirit Blades
+1: Spectral blades has a 30% chance to also use the enchantment on the spirit bow.+2: Spectral blades has a 60% chance to also use the enchantment on the spirit bow.+3: Spectral blades has a 90% chance to also use the enchantment on the spirit bow.+4: Spectral blades has a 100% chance to also use the enchantment on the spirit bow, and it triggers each enchantment 10% more often.

Nature's Power[]

Shattered Pixel Dungeon/Huntress (26)

Nature's Power
The Huntress temporarily empowers herself and her bow with the power of nature! This lasts for 8 turns.During this time, the huntress moves at 2x speed, and attacks 33% faster with her bow. The bonus bow effects do not trigger if the sniper is using her special attacks.
Charge Cost: 35

Increases Huntress's movement speed by 100% and allows her to attacks 33% faster with the spirit bow for 8 turns.

Shattered Pixel Dungeon/Huntress (27)

Nature's Power
The Huntress is briefly empowered, increasing her movement speed and attack speed with her bow.
Turns remaining: X


With Wild Momentum talent, the buff can be prolonged by killing an enemy.

Ability talents[]

Growing Power

Shattered Pixel Dungeon/Huntress (28)

Growing Power
+1: The attack and movespeed boosts from nature's power are increased to 38% and 125%, from 33% and 100%.+2: The attack and movespeed boosts from nature's power are increased to 42% and 150%, from 33% and 100%.+3: The attack and movespeed boosts from nature's power are increased to 46% and 175%, from 33% and 100%.+4: The attack and movespeed boosts from nature's power are increased to 50% and 200%, from 33% and 100%.

Nature's Wrath

Shattered Pixel Dungeon/Huntress (29)

Nature's Wrath
+1: While nature's power is active, shots from the spirit bow have an 8% chance to trigger a random harmful plant effect.+2: While nature's power is active, shots from the spirit bow have an 17% chance to trigger a random harmful plant effect.+3: While nature's power is active, shots from the spirit bow have an 25% chance to trigger a random harmful plant effect+4: While nature's power is active, shots from the spirit bow have an 33% chance to trigger a random harmful plant effect.
The plants that can be triggered are: blindweed, firebloom, icecap, sorrowmoss, and stormvine.

Wild Momentum

Shattered Pixel Dungeon/Huntress (30)

Wild Momentum
+1: Killing an enemy with the spirit bow prolongs the duration of nature's power by 1 turns. The duration can be extended by a max of 2 turns.+2: Killing an enemy with the spirit bow prolongs the duration of nature's power by 2 turns. The duration can be extended by a max of 4 turns.+3: Killing an enemy with the spirit bow prolongs the duration of nature's power by 3 turns. The duration can be extended by a max of 6 turns.+4: Killing an enemy with the spirit bow prolongs the duration of nature's power by 4 turns. The duration can be extended by a max of 8 turns.

Spirit Hawk[]

Shattered Pixel Dungeon/Huntress (31)

Spirit Hawk
The Huntress summons a spirit hawk familiar, which can be directed by using the ability again while it is summoned. The hawk lasts for 50 turns, directing the hawk does not cost any charge.The hawk has minimal health and attacking power, but is fast, evasive, and accurate. It shares its entire field of vision with the huntress at all times. It is immune to all area-bound effects, such as fire and poison gas. It will not attack unless specifically directed to.
Charge Cost: 35

The Huntress summons the spirit hawk, an inteligent ally that can be directed to scout ahead.

Shattered Pixel Dungeon/Huntress (32)

Spirit Hawk
A magical hawk, summoned by the Huntress. It glows a bright ethereal blue, its head constantly shifts around as it surveys the area.While it isn't much of a fighter its speed and vision make it excellent for scouting and distracting enemies.
Turns remaining: X.
HPArmorAccuracyEvasionDamageEXPEXP CapProperties
10050505-100-Flying

Ability talents[]

Eagle Eye

Shattered Pixel Dungeon/Huntress (33)

Eagle eye
+1: The spirit hawk's vision range is increased to 7 tiles from 6.+2: The spirit hawk's vision range is increased to 8 tiles from 6.+3: The spirit hawk's vision range is increased to 9 tiles from 6, and it gets 2 tiles of mind vision.+4: The spirit hawk's vision range is increased to 10 tiles from 6, and it gets 3 tiles of mind vision.

Go For the Eyes

Shattered Pixel Dungeon/Huntress (34)

Go For the Eyes
+1: Attacks from the spirit hawk blind enemies for 2 turns.+2: Attacks from the spirit hawk blind enemies for 5 turns.+3: Attacks from the spirit hawk blind enemies for 5 turns and cripple them for 2 turns.+4: Attacks from the spirit hawk blind enemies for 5 turns and cripple them for 5 turns.

Swift Spirit

Shattered Pixel Dungeon/Huntress (35)

Swift Spirit
+1: The spirit hawk's movement speed is increased to 2.5 tiles from 2, and it is guaranteed to dodge the first 2 attacks made against it.+2: The spirit hawk's movement speed is increased to 3 tiles from 2, and it is guaranteed to dodge the first 4 attacks made against it.+3: The spirit hawk's movement speed is increased to 3.5 tiles from 2, and it is guaranteed to dodge the first 6 attacks made against it.+4: The spirit hawk's movement speed is increased to 4 tiles from 2, and it is guaranteed to dodge the first 8 attacks made against it.
Shattered Pixel Dungeon/Huntress (2024)

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